GEARS 5 – COLLECTABLES & COMPONENTS GUIDE

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e’re back with our favorite COG Soldiers and the fight to save humanity from the Swarm continues. This guide is intended to help you explore the world and collect not only collectibles containing excellent lore, but components to help level up! Please note, this list is on-going and updated with the latest information we find!

ACT I: Chapters 1 – 4

Chapter 1: Shot in the Dark

WEATHERED SPECTACLES

When you drop down from the helicopter, turn right and search along the walls. You’ll find the spectacles on a series or rocks/boulders.

ONYX GUARD CHALLENGE COIN

Begin down the path until you come to a fork. Take the left path, and at the end, you’ll find this challenge coin.

 

WELLNESS ADVISOR POSTER

Make your way through the story. You’ll end up in what looks like a combined living quarters. Head straight, and you’ll see a stall with the door open. You can either Walk up to the door, and collect the poster or head to the right of it, and on the wall you’ll see the poster to collect.

 

COG TAGS: FALLEN AZURA GEAR

As you continue the story, you’ll run into a part where you will need Dave to open the door. Once the scene and talking finishes, go straight up the small staircase and look to your right. You’ll see a skeleton and some useful ammo pickups. As you pick up the ammo, you’ll also pick up these tags.

 

CHAIRMAN’S WRISTWATCH

Now once you head up the large staircase, make your first left into a room. Head to the back of that room, and you’ll see a door to your right. On top of the desk to your right will be the watch.

 

LIGHT MASS MISSILE STRIKE AUTHORIZZATION

Now when you head to the next area, kill everything in the room. As you head to the back of the room, you’ll see a room to your left, and some stairs. Go straight up the stairs and to the back of the room. Sitting on the console is the collectable.

 

UIR HAMMER OF DAWN BLUEPRINTS

Now continue with opening the door into the Commander’s office. When the doors open, you’ll see a Globe in the room ahead. Head there and gather the blueprints.

 

Chapter 2: Diplomacy

 

PHOTOGRAPH OF KILO SQUAD

After the cutscene, you’re able to “free roam” Bairds lab. Start off to the left, at Bairds workstation. You’ll find the photograph near the edge of the table.

 

MARK 3 LANCER BLUEPRINT

Now follow Baird. Before you interact with anything, look to your left and you will see a blueprint sitting on top of a crate.

 

NEW ABILITY: FLASH

 
 

TRAUMA RECORD: MARCUS FENIX

Before following Baird to your doom, just messing, look to your right. You’ll see a box with a discarded Chinese take-out container on top. Here you will find the Marcus’ Record.

 

GYM NOTICE TO TRAINEES

After you watch the sweet cut-scene of JD shutting down Fahz. Look to your right, and you’ll see this notice up on the wall.

 

COMPONENT

head out of the gym and head towards the room directly across the hallway. Once the guy heads out of the room, head to the desk/counter/table, and you’ll find the first component there.

 

DBI MARKETING BROCHURE

Now, after you pick up your first component. Head over to where Jinn and Marcus are. Before interacting with the door look at the blue bench to the left, and you will find the brochure.

 

Chapter 3: This is War

 

COG TAGS: FALLEN RAVEN PILOT

After fending off multiple waves of Juvies, you begin your mission. Take a few steps forward and you’ll see COG Tags on the ground.

 

THE NEW EPHYRAN: 20TH ANNIVERSARY EDITION

After getting the tags, head straight into the next room. Head to the desk furthest from you and you will see the magazine sitting next to a computer.

 

COMPONENT

After you pick up the new EPHYRAN magazine collectable, look to your left and head down to that end of the room. You will find a component sitting next to a espresso machine.

 

SEDITIOUS LITERATURE

Continue through the mission. You’ll run into a room and see a Swarmak, then a small wave of Swarm. After defeating the baddies, head up the stairs, and you’ll find the  Literature on the desk towards the left. Now, turn around and you’ll find two desks pushed up against each other. You will see the component sitting on top of the desk.

 

COMPONENT

Continue with the mission. After you run into the over apologetic, spray and play private. Head down the stairs and over the railing, you’ll see a Utility box with a component inside. Going forward, there are a handful a times a utility box will not have a component inside.

 

COMPONENT

Make your way through the hallway. You’ll end up in a room with people taking shelter. Head straight into the bathroom and on the right, you’ll see a component on top of a washing machine.

 

SETTLEMENT 2 WELCOME PACKAGE

After grabbing the component, turn around and you’ll see a room to the left. Enter the room and on the table you’ll find the collectable.

 

STORIED EMBRY STAR

This next collectible is really easy to over-look. From the previous collectible/component you’ll be going into a big fight. Once you’re done with the fire-fight, head to right side of the map, and you’ll see a “Grand staircase”. Head straight up the stairs and continue walking forward until you reach a couple of drawers. There, you will find the Embry Star.

 

COMPONENT

After Del and Fahz’s interaction cutscene. You’ll be in a courtyard like area. Go straight ahead until you can clearly see the Condor wreckage. For this Component, you’ll be taking a right, and heading up to a busted up bridge. Have Jack retrieve the component on the other side.

 

COG TAGS: FALLEN GEAR AT CONDOR CRASH

Now make your way through the mission. After you grab the component above, make your way to the crashed Condor. Make your way through until you see COG TAGS on the ground.

 

COMPONENT

Now make your way through until you enter the next area. Clear out the Juvies, and make your way to the left, where you’ll see a store with broken out windows. You’ll see a utility box at the end of the kitchen.

 

SERAN COLOSSUS (BOOK)

Now, after grabbing the component in the kitchen, head out and clear out the exploding Juvies. Make your way towards the broken down car the Juvies came out of. Look to your left and you’ll see a bookstore. In the center with the statue of children reading, you’ll find the Seran Colossus.

 

Chapter 4: The Tide Turns

 

COMPONENT

Now, at the start of Chapter 4 you’ll start on a set of stairs. Look slightly left and you’ll see a “Furniture” Sign. Head in the direction and you’ll see a open doorway to your left. Head in, and the components will be directly in front of you.

 

NEW ABILITY: STIM

Head towards the fire covered stairs. Look to your right and you’ll see a door that can be kicked down. Once you get through that door, at the end of the room on a bench is Jack’s new Ability.

 

COMPONENT

Now after receiving the new ability Stim, you’ll want to use it to get past the fire at the top of the stairs. Head straight through to the courtyard and look right. You’ll see a Blooming Wilds sign and below it is a fire blocked doorway. Use Stim again to get past the fire, and you’ll find the component on top of the counter.

 

MEMO TO BOMAH HOTEL STAFF

As you continue through the mission, you’ll enter the loading dock area for the Grand Bomah Hotel. After breaking the chains on the gate, go down the ramp on your left make your way to the far left garage door. Hop on up and make a left, on the table you will find the memo.

 

COMPONENT

After collecting the Bomah Hotel Memo, head back out and make your way into the hotel. Before you go through the double doors, turn around and you’ll see a closed garage door. Open the door, and you’ll find a component on the bed of truck.

 

COG TAGS: FALLEN GEAR AT HOTEL

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COMPONENT

Now make your way through the hallway and you’ll see a open door to your right. Head in, and grab the component in the utility box.

 

LOST HORSE PLUSH

After killing off the DeeBee’s, make your way to the first floor and go through the double doors. Head straight past the center garden. You’ll find the plush on the ground.

 

SETTLEMENT 2 SUMMER BIRTH PAMPHLET

Now make your way up the stairs. To your left, you will see a bunch of tables and party baloons. Head to the tables and you’ll find the pamphlet.

 

COMPONENT

At this point, you’ll be meeting up with Marcus and Kait. Head up the stairs and make your way into the dressing room. You’ll notice a storage area to the right of the dressing room. Have jack grab the component located on the shelf.

 

SONG LYRICS

After grabbing the component from the closet, make your way to where Del, Marcus, and Kait are waiting. In the room to your left, you’ll see a makeup table with the Song Lyrics

 

WORN LIGHTER

Make your way down the hallway and you will enter the back-stage area. The first set of makeup tables will hold the lighter.

 

OCTUS CANON SCROLL PROP

Make your way through the stage door. Head across the room, and you’ll find the prop sitting on top of a box.

 

ACT II: Chapters 1 – 5

Chapter 1: Recruitment Drive

 

COMPONENT

The first component is rather easy to find. Head down the stairs and immediately take a right. You’ll find the Component on the counter directly in-front of you

 

COMPONENT

Continue following Del through the area. When you get to the first “clearing” where the big hanging fish is, stick to the right side and continue running until you see stairs on your right. Go up the stairs and take a right, continue running until you run down a flight of stairs. Once you are at the bottom, you’ll see another component on the floor.

 

COMPONENT

Continune on, until you reach the Security Gate. Once you get through the Security gate, take stairs on the right, and head down until you see the first opening into a building. The component will be sitting on top of a table.

 

COMPONENT

The next Component is a little ways a head from the previous one. You’ll see a boy taunting you to follow him. Follow the path until you see a “Salvage N Trade” sign. The component will be directly in-front of you.

 

COMPONENT

Continue looking around and follow the path to the Chief , once you get past the next set of gates, head down the stairs. At the bottom of those set of stairs you’ll see a room to your left with the component sitting nicely on the floor.

 

COMPONENT

A few steps further, you’ll see a short skit. Stop walking once the skit is over and slightly look to the left and you will see another component in the distance in a room on the left. See SS for a clue.

 

COMPONENT

After, head towards the stairs. Go down the right set of stairs and stay straight. Right behind the building, you will find a component on the floor.

 

COMPONENT

At this point, you’ll be heading back towards the entrance. Remember the second gate that you went through, where the girl is complaining about Lena and how she screwed everyone over? Well, there is a room with a shit ton of weapons and ammo. Make sure you stock up, and before you leave grab the component on the floor in the corner.

 

COMPONENT

After the battle to get out and cutscenes, you’ll notice there is a bunch of stuff to pick up. Head to the right side of the room, and you’ll see a yellow Utility Box.

 

COMPONENT

Now, turn  around and head to the opposite side of the room. Climb the ladder, and you’ll see a component sitting on top of the console.

 

Chapter 2: Into the Wild

 

COMPONENT

If you decided to investigate the Train car and do the side objective, you’ll get a component here. Defeat all enemies and head to back of the tunnel. Inside of the train car, you’ll find a component on the floor.

 

COMPONENT

While you’re on the frozen lake, head towards the northern portion. Off in the distance you will find a redish barn/boat-house. Head towards it and stop

 

COMPONENT

While heading towards New Hope, you will need to get off your Skiff and walk towards the checkpoint. While heading there, you will see an abandoned camp, there you’ll find a component.

 

Chapter 3: Forest for the Trees

 

COMPONENT

After navigating through New Hope, and coming back outside, head towards the right, and you’ll see a old building. Once inside, kill everything! Go down the stairs and take a right, where you’ll see a safe. Have Jack open the safe.

 

COMPONENT

The next Component is in the basement where we learn Niles experimented on children. Make your way out of cell, and you’ll see a open door with gas blocking your way. If you look past the gas, you’ll catch a glimpse of the component. Have Jake give you a Stim

 

COMPONENT

The next Component is in the same location. Have Jack unlock the last door in the hallway. You’ll find the component to your left.

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